Différences entre les versions de « VBTutorial1 »
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#* the ''boys'' keyword in the ''$ctrl'' section ; | #* the ''boys'' keyword in the ''$ctrl'' section ; | ||
#* automatic guess (''guess=auto'' option) ; | #* automatic guess (''guess=auto'' option) ; | ||
− | # Recompute the same L-VBSCF wave-function, this time specifying | + | # Recompute the same L-VBSCF wave-function, this time specifying an orbital guess read from converged Gamess RHF Molecular orbitals, through the ''guess=mo'' option in the $ctrl section together with an extra ''$gus'' section in the input (see ''hints'' below, and [[file:|XMVB manual]]) ; |
# BOVB level : | # BOVB level : | ||
## First, compute a π-D-VBSCF wave function using previous VBSCF orbitals as guess orbitals. To do that, you should allow the π inactive orbitals of fluorine to delocalize onto the two atoms, while keeping all <math>/sigma</math> (active and inactive) orbitals localized (see also : [[General_guidelines_for_BOVB_calculations#High_symmetry_case:| >> see "high symmetry case" in the "general guidelines for BOVB calculations"]]) | ## First, compute a π-D-VBSCF wave function using previous VBSCF orbitals as guess orbitals. To do that, you should allow the π inactive orbitals of fluorine to delocalize onto the two atoms, while keeping all <math>/sigma</math> (active and inactive) orbitals localized (see also : [[General_guidelines_for_BOVB_calculations#High_symmetry_case:| >> see "high symmetry case" in the "general guidelines for BOVB calculations"]]) | ||
## Compute then a π-D-BOVB solution for the F<math>{}_2</math> molecule, starting from previous orbitals as guess. | ## Compute then a π-D-BOVB solution for the F<math>{}_2</math> molecule, starting from previous orbitals as guess. | ||
− | + | # Compute F<math>{}_2</math> bond energies at the π-D-BOVB level | |
− | # Compute F<math>{}_2</math> bond energies at the π-D-BOVB | ||
{| class="collapsible collapsed wikitable" | {| class="collapsible collapsed wikitable" | ||
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− | !'''Hints''' | + | !'''Hints and remarks''' |
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* For the VBCISD calculation on F<sub>2</sub> you should add ''NCOR=2'' in the ''$ctrl'' section, as there is two core orbitals (core of each fluorine) to freeze in the calculation | * For the VBCISD calculation on F<sub>2</sub> you should add ''NCOR=2'' in the ''$ctrl'' section, as there is two core orbitals (core of each fluorine) to freeze in the calculation | ||
* To compute the bond energy at the BOVB level, you can simply use the ROHF energies computed with Gamess for the separate fragments (F atoms here), because the L- and D-BOVB wave functions (like the VBSCF one) dissociate to uncorrelated separate fragments. | * To compute the bond energy at the BOVB level, you can simply use the ROHF energies computed with Gamess for the separate fragments (F atoms here), because the L- and D-BOVB wave functions (like the VBSCF one) dissociate to uncorrelated separate fragments. | ||
− | * | + | * Note that to compute the bond energy at the VBCISD level, you would have to compute the separate fragments at this level of theory. |
+ | * Note that a more accurate BOVB bond energy could be obtained by pushing to [[The_SD_BOVB_method|higher SD-BOVB level]]. A bond dissociation energy of 36.1 kcal/mol would be obtained for F<sub>2</sub> at the π-SD-BOVB, very close to the estimated exact value of 39.0 kcal/mol. | ||
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Version du 10 juillet 2012 à 09:38
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Basics of VB theory and XMVB program
Main exercises | ||||
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Exercise 1 : Starting up with the H<math>{}_2</math> moleculeThe Gamess and XMVB input files for the H<math>{}_2</math> molecule are provided in the Exercise folder on the tutorial machines. These are VBSCF calculations with the 6-31G(d,p) basis set, and the fragment specification in terms of symmetry-adapted orbitals (frgtyp=sao). Just inspect these inputs, run the gamess-xmvb program (using : vbrun h2), and analyze the outputs. Then these input files could serve you as templates for the next exercises. Exercise 2 : HF molecule weights
Exercise 3 : F<math>{}_2</math> molecule and bond energy
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