Différences entre les versions de « VBTutorial1 »
Ligne 86 : | Ligne 86 : | ||
Note that using automatic guess works fine in a simple case like this one, using ''guess=mo'' simply accelerate convergence. However, for larger molecule, specifying a good orbital guess through ''guess=mo'' and an extra $gus section will often be useful. | Note that using automatic guess works fine in a simple case like this one, using ''guess=mo'' simply accelerate convergence. However, for larger molecule, specifying a good orbital guess through ''guess=mo'' and an extra $gus section will often be useful. | ||
− | To compute the bond | + | To compute the bond energies : |
+ | * at the BOVB level, you can simply use the ROHF energies computed with Gamess for the separate fragments (F atoms here), because the L- and D-BOVB wave functions (like the VBSCF one) dissociate to uncorrelated separate fragments | ||
+ | * at the VBCISD level, you have to compute the separate fragments at this level of theory. | ||
Note that a more accurate BOVB bond energy could be obtained by pushing to [[The_SD_BOVB_method|higher SD-BOVB level]]. | Note that a more accurate BOVB bond energy could be obtained by pushing to [[The_SD_BOVB_method|higher SD-BOVB level]]. |
Version du 11 juillet 2012 à 15:21
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Basics of VB theory and XMVB program
Main exercises | ||||
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Exercise 1 : Starting up with the H<math>{}_2</math> moleculeThe Gamess and XMVB input files for the H<math>{}_2</math> molecule are provided in the Exercise folder on the tutorial machines. These are VBSCF calculations with the 6-31G(d,p) basis set, and the fragment specification in terms of symmetry-adapted orbitals (frgtyp=sao). Just inspect these inputs, run the gamess-xmvb program (using : vbrun h2), and analyze the outputs. Then these input files could serve you as templates for the next exercises. Exercise 2 : HF molecule weights
Exercise 3 : F<math>{}_2</math> molecule and bond energy
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